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Free copy of our new VR book chapter

Updated: Aug 17, 2021

We were honored to contribute a chapter to Reimagining Digital Learning for Sustainable Development. Edited by Sheila Jagannathan of World Bank, this comprehensive playbook for global education leaders and policymakers demonstrates how video games and virtual reality (VR) can become a force for good in the emerging world, allowing us to leapfrog industrial-aged classrooms. Download our free chapter – Download our free chapter – “The Future of Learning is Immersive: Games, Simulations and Virtual Reality.”

Learn how games and simulations are ushering in a new era of experiential and visceral learning that promises to upend training and human performance as we know it. The new generation mobile learning games and VR simulations combine the engagement of gaming with the best of human-centered learning design as learners level up and practice increasingly complex skills, gain realistic experience, and build muscle memory and neural connections in a 3D immersive environment. This chapter demonstrates how associates of retail giant Walmart are learning leadership and management skills by playing our Spark City learning game on their phones and iPads and lab technicians at pharma leader Novartis rehearse life-saving skills in our virtual reality “flight simulators.” The chapter reviews mobile games and VR simulations from Africa on skills ranging from first-grade math and reading to professional healthcare. Enjoy the reading and let us know if you have any feedback.

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