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China invades Taiwan! Take command of an Arleigh Burke destroyer, hunt submarines, guard the U.S. carrier group, and master anti‑submarine warfare. Free Early Access proof of concept, tested and positively evaluated at the U.S. Naval Postgraduate School; your feedback will shape the fleet’s future.
FREE TO PLAY
Play our Free Naval Wargame
Battleline is an interactive proof-of-concept game developed for the U.S. Navy to explore how game-based learning can enhance decision-making and tactical proficiency in anti-submarine warfare. Players assume command of a U.S. Navy Arleigh Burke-class destroyer, tasked with protecting a carrier strike group from enemy submarines in a dynamic 3D environment.


Key Use Cases
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Operational Decision-Making: Practice target motion analysis, sonar operations, and rules of engagement in a risk-free environment.
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Rapid Onboarding: A virtual instructor and clear tutorials make complex concepts accessible for newcomers while still providing meaningful challenges for experienced personnel.
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Engagement & Retention: TV-style news updates and mission outcomes provide immediate feedback, reinforcing the strategic stakes behind each action.
Planned Growth
While this proof-of-concept focuses on single-player missions, its architecture supports future expansion, including:
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AI driven challenges that evolve with player performance.
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Multiplayer functionality for team-based training.
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An expanded library of mission sets.


Validated by Stakeholders
to Meet Training Needs
Battleline was tested and positively evaluated by experienced officers at the U.S. Naval Postgraduate School, demonstrating its potential as a tool for professional military education and distributed training.
Battleline addresses the critical need for cost-effective, accessible, and engaging training tools for modern naval operations. It’s not just a game, it’s a foundation for scalable, customizable solutions that can grow with stakeholder needs.
Interested in applying game-based learning to your organization’s challenges?
Contact Gronstedt Group to discuss how we develop custom simulations that combine entertainment-grade engagement with enterprise-grade outcomes.
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