Webinar: Wargaming at Scale
- Ethan Smith
- 4 days ago
- 1 min read

Join our Federal Government Distance Learning Association webinar to explore the next disruption in wargaming, from one-off events to a learning engine.
When: Wednesday 18 February 2026, 2:00-3:00 PM ET
Federal agencies face a crisis of imagination, and 19th-century wargaming won’t solve it. Costly. Analog. One-and-done. Today’s formats don’t scale, the data disappears, and participants forget. Meanwhile, China runs massive public tournaments, capturing every move to refine doctrine faster than we can book a conference room.
This session outlines how to accelerate readiness with a new generation of wargames powered by:
AI Superhuman: AI opponents evolve with every match, preparing teams for the next war, not the last. Like AlphaGo’s “Move 37,” they surface unexpected strategies and emergent behaviors.
Immersive 3D Visualization: High-fidelity game engines let teams "live" a
scenario, strengthening recall compared to abstract exercises.
Democratizing Access: Self-paced training on laptops or handheld devices makes it easy to get reps in the field, utilizing spaced repetition to slow skill decay.
System Learning: Adaptive systems capture every decision, building a growing repository of institutional memory instead of losing insights after each event.
Live Demonstration: Battleline: Taiwan Defense
We will demonstrate these capabilities using Battleline (coming soon to Steam). You’ll see a high-stakes scenario where players command forces during a simulated invasion of Taiwan, with modern game engines modeling complex decisions, from target motion analysis to sonar operations. Then we’ll open it up for a lively discussion, so bring your questions and comments.


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